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There are a lot of mods in this list, so pick and choose - however this is what's out there as well as some additional mods to help you achieve what you want to do. Red Hammer Studios RHS: SAF aims to expand Arma 3 with a realistic. Arma 3 Units enables you to connect with other players, form a group, and head into combat together. 3317 class (es) rhsgref - 1195 class (es) rhssaf - 675 class (es) rhsusf3 - 3233 class (es). Here's what I use for WW2 realism scenarios with advanced AI and good sound quality for making movies that are as accurate as I can get them. AFI Class and Config browser for ARMA 3 Addons: Arma 3 Vanilla. The gun-shots and sounds muffle nicely under the sea.I collect Mods. There are still some kinks to be ironed out of this new environment, like "strangle the birds I can hear chirping underwater" and tweak the wave volume. The scuba-diver disembarks with his special underwater gun - you can't use any old firearm in Davy Jones' locker - and sets about murder. Its periscope can pop above the water to mark targets for air strikes, or the SDV can burp out troops behind enemy lines. The demo follows an SDV (SEAL Delivery Vehicle/Swimmer Delivery Vehicle) - a small, manned submersible.
"It's the big military sandbox, it's the freedom to - pretty much - use it however you like, and the potential to generate your own unscripted gameplay experiences." It's a "logical extension" to what ArmA 3 is about, the video tells us. "It's the big military sandbox, it's the freedom to - pretty much - use it however you like, and the potential to generate your own unscripted gameplay experiences." Bohemia, developer, ArmA 3 In ArmA 3 you can dive down into the sea and even fight other people down there, maybe even mermaids - adding a whole new layer of tactical depth! The Strider swerves around a suicidal goat, and apparently there are chickens, rabbits, dogs, birds and even sea turtles. This should make driving "a little more natural and challenging".īut the best bit is the "ambient wildlife". The bumpy terrain of the dirt path also gives the new PhysX driving model some action. The scenery is an overcast British hillside, which flaunts the dynamic weather system and more handsome clouds. That chug, chug, chugging demonstrates "attention to detail", reckons Bohemia, and "the progress we're making with our sounds". The Strider sounds particularly impressive when the engine's running but the vehicle is stationary. That, the video tells us, is"evidence of our general goal to raise the bar of visual fidelity consistently across all of our assets". And the cockpit view shows us Bohemia's penchant for detailed interiors. One takes us inside a vehicle, one takes us under the sea and another takes us out past our bedtime into the night. I would say IFA3 is more feature-complete and has far more assets, while FoW has fewer but higher-quality assets, with a few notable exceptions like reload animations. How realistic do you like your war games? Because sandbox military sim ArmA 3, on PC, gets more lifelike by the day.īelow are three new videos from developer Bohemia, each showcasing the game's improvements.
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